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by jsheard 1182 days ago
The Switch can use Vulkan but it's unusual in offering a wide range of APIs, from OpenGL and Vulkan (the implementations likely derived from Nvidia's existing PC driver) or a custom low-level API tailored to the hardware called NVN. From what I gather from the emulation scene, the majority of Switch titles with non-trivial performance requirements use NVN. Even idTech, which famously uses Vulkan on PC, uses NVN instead for its Switch ports.
1 comments

Interesting, I didn't know that. I thought Vulkan was already pretty low-level compared to OpenGL.

Then I guess Metal on Mac can't be such a big issue either.