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Stadia failed as a business, not as a product or technical solution. I work on Google Play, we've been going for a decade, no sign of stopping now. Much of what I and the many people around me do is maintenance – making things go faster, making things error less, etc. Some of that is done with new features, some is transparent to users (or app developers). I don't see this culture that HN seems so convinced about. I can see elements of it at a very high level, as I said I'm not really commenting on the top leadership, but for most people at Google, new products do not appear to be necessary for progression. |
Stadia failed as a business because it failed to get adoption by developers and gamers / users.
It failed to get adoption by developers and gamers because Google has a reputation for killing things.
Google has a reputation for killing things because it's leadership does not have a vision outside of advertising and its internal culture does not reward long-term maintenance of products.
>> I don't see this culture that HN seems so convinced about.
It started with Google Reader and has become ever more obvious since then.
When Google launches a new product, observers in tech make bets about how long the product will be around before Google kills it.
It has become a meme: https://killedbygoogle.com/