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by bm3719
1198 days ago
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I also think of the games market this way. It's bifurcated between single purchase and on-going, and I'm not interested in constantly paying for stuff or needlessly complicating transactions, so the latter doesn't exist to me. I find the acceptance of in-game stores rather unfathomable, but apparently the market has spoken as it represents the majority of industry revenue. So, it's unfortunately not going anywhere. What's wrong with players willing to drop $1000+ on a single game and/or have their game mechanics and other activities tainted by constantly pulling out their wallet? I know people in RL that do this, some to great personal financial harm, and haven't really gotten a good answer yet. |
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