|
|
|
|
|
by networkjester
5251 days ago
|
|
FWIW If I were you, I wouldn't waste my time and money on getting a degree. If you've had that much experience in various fields it should be relatively easy to find a way into the robotics industry. Plus, if you have the money and the time to "validate" yourself by going through the monotony of classes which sound like they would already be well beneath your level, I would say you would be better off by putting that money and time toward your own robotics company. It sounds like you have more than enough initiative to accomplish the tasks you set out on. Why waste time getting a worthless piece of paper to show your level of worth? Just to work for a company that can't understand the value of someone beyond what they see on paper? Think up the next wave of robotics you'd like to see in this world. Then do whatever it takes to make it a reality. Build a company to work for if you can't find one that will hire you from your background alone. Now. ;) |
|
The problem with launching a robotics business is that it is very capital intensive. And, if it happens to be about humanoid robotics the potential for revenue is fairly limited. Most real humanoid robotics is still in the research domain. I don't know if I am interested in making toys. Maybe I should consider it. Still, making physical products is capital intensive and there's a very long delay between investment and revenue generation. Unless doing something relatively trivial the runway required is orders of magnitude greater than for, say, an Internet startup.
My guess is that there is no way to get into humanoid robotics research without a degree. Even if one wanted to explore SBIR funding opportunities you need the legitimacy that degrees provide.
I don't know everything. In fact, I am keenly aware of just how much I don't know. However, constant learning is a way of life for an engineer. And that's exactly what I've been doing my whole life. This, for me, seems to be one of those "if you can't beat them, join them" moments.