|
|
|
|
|
by pavlov
1186 days ago
|
|
> "I want to build a real money economy around these assets" It's not a real money economy when you're asking your customers to first convert their money to crypto magic beans. Dealing with crypto exchanges has been shown to be a great way to put your money into scammers' pockets. Customers will blame you when that happens. If you want to sell skins, why not let customers pay with real money via Stripe or another payment API? It's certainly a much easier integration task than reconciling your game database with the Ethereum state of those assets, and the end-user UX is lightyears better so you'll probably sell a lot more skins. This Instagram NFT shutdown demonstrates again that the mainstream has no appetite for crypto despite the breathless claims of the past ten years. |
|
Because stripe takes a massive cut?
"the end-user UX is lightyears better so you'll probably sell a lot more skins"
for now
"This Instagram NFT shutdown demonstrates again that the mainstream has no appetite for crypto despite the breathless claims of the past ten years."
Everybody in the community already knew this. Like you've said, the UX isn't there yet. That's obvious to anyone that is in the space. Nobody was sitting here applauding Meta for their obvious bandwagoning onto the latest thing. Maybe if they actually wanted people to adopt NFTs they should work on improving the UX or build some fucking infrastructure instead of just leeching off the community trying to make a buck. If you want people to display their art as NFTs on instagram, then create an Oculus App that's a virtual art gallery, allow people to display their instagram NFTs in that gallery. Interface with other technologies that already exist in the space. Use your billions and billions of dollars to make the experience better for everyone. They didn't even fucking attempt to build anything.