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by mft_ 1204 days ago
Which points to a lovely idea - the game becomes writing competitive lander algorithms. Just need a bit of JSFiddle adding...
1 comments

That'd be very fun indeed!
Maybe not for long, because for a given set of constraints to optimze for, there's probably a solution for which it can be proven to be optimal. At that point there's no more contest.
Obviously next you switch up the game to do things besides lunar landing. Have it be a take off ascent simulator for example. After a few years we can have an entire space mission programmed by gamers...
People have released very sophisticated autopilots for KSP. The game can practically play itself.