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by Yhippa
1203 days ago
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This is the sad tale of gaming even 10 years ago. The first games that had in-game currencies, like MMOs had a lot of these elements, albeit not as sophisticated as what was laid out here. For me, and I wonder for other people, when you play one of these games you come to a point where you either keep playing or stop. Is the game fun? Is progression reasonable? Is this achievable without dumping huge amounts of cash into it? If any of those is "no", I quit. The problem is that newer games pop up and I'm sure they're going to get even more subtle about getting you to part with your money. Pretty gross. |
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