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by currymj
1204 days ago
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they didn't initially. their first mobile game, Super Mario Run, cost $10 and had none of the usual manipulative mobile game elements. People did not buy it so they switched to the same F2P nonsense as everyone else for future games. |
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And it wasn't a particularly impressive game. There's no shortage of endless runners on mobile, and Nintendo didn't do much to differentiate themselves, so it's no surprise nobody bought it.