Hacker News new | ask | show | jobs
by minimaxir 1200 days ago
> It's rather sad even Nintendo has devolved to this sort of mobile gaming trap too, you would think the old guard would have some respect for themselves to purposely NOT contribute to this modern epidemic.

They tried with Super Mario Run (https://supermariorun.com/en/), which was a premium pay-once game introduced by Miyamoto himself at an Apple keynote.

That didn't work, then Fire Emblem Heroes made a billion dollars.

1 comments

Yeah I remember they explicitly wanted to avoid the "free-to-play" schemes back when SMR came out.
An interesting game that Nintendo made early on in their mobile saga was Dragalia Lost [1], which was probably the most generous 'gatcha' [2] mobile game ever released.

It was so player-friendly, that it underperformed for much of it's 4 years, and ultimately shut down in November 2022.

It was unfortunate that mobile gaming is in the state that its in, but Nintendo had some good ideas in the mobile space.

[1] https://en.wikipedia.org/wiki/Dragalia_Lost

[2] https://en.wikipedia.org/wiki/Gacha_game