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by YellowTech 1208 days ago
Upon launch, I was of course disappointed with the state of the server and the online only nature of it. But the larger problem for why this game was a failure was the simple problem of way to little space to build a city. The whole concept of a few 1km x 1km city patches in a shared world to build in was flawed from the start. I want to build gigantic cities with elaborate public infrastructure and rivers full of sewage. Cities: Skylines simply was a much better fit for what makes the city building genre appealing.

I find it a bit shortsighted to center the blame for a boring game on its launch date debacle. Many other games with similar problems at launch became hits.