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by ajuc 5255 days ago
I feel for you. I made side scrolling arcade game in 13h mode (in 2000 or sth like that, I was learning Turbo Pascal).

It was quite addictive - had many levels, upgrading ships, different win conditions, physics (you flew a rotatable rocket - asteroid style physic, but with big tiled levels, with teleports, doors and buttons, enemies, and some objectives to do(transport people from bus stops to the barber - don't ask :) ). It even had water tiles, that had different physics (less gravity, more friction), and I've implemented interactions between different objects (like flamethrower bullets changes to harmless smoke in the water, laser goes throught glass tiles, etc). I made my own sprite editor (didn't know hwo to read bmp files :) ).

I've lost it all to hard disk error a few years ago.