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by mixmastamyk 1207 days ago
Does it share widgets with blender or is this another graphics app reinventing the wheel?
2 comments

How does sharing or not sharing widgets with blender make this “another graphics app reinventing the wheel”? Godot is a game engine, not [just] a graphics app.

But yes, Godot 4 directly translates interfaces with .blend files.

Wow that's pretty awesome. I think Unreal (and Unity) only support FBX files, good to know Godot has first-class Blender file support.
> dogfooding of implementing the UI with the engine itself

It's been pretty common in the past for every pro graphics app to build its own x-platform GUI widgets library. Was hoping this could come to an end, as it is a waste of time.

Blender is licensed under GPL, which makes it incompatible with most commercial game development.
Blender license does not impact the product created with it. It’s like a compiler. Or a pencil.
No, it's custom UI. Blender is GPL, not sure how you would like to use it's code in MIT game engine project.