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by hotpotamus 1203 days ago
I played (and greatly enjoyed) the games, but haven't seen the show, so I don't know how big this arcade scene is, but sometimes it amazes me how much work goes into constructing sets for large TV/Movie productions. I dabble in arcade restoration, so I'm aware of how much of a time and money suck it can be, and to think about how much work would go into just this one scene of one episode shows how easy it is for them to spend millions of dollars per episode on a big show these days.
2 comments

They constructed houses (and completely finishing at least the camera facing exteriors, then weathered them) for several blocks on an abandoned street for one scene in the episode where Joel has to take out the sniper (very similar to the game with different story beats) and this scene took three weeks to film for only about 10-15 minutes of screen time. The mall scene had some amazing detail for just background scenery, the faux shop signs looked authentic next to historic shops.
I played the games when they were first released and loved them - they’ll forever be amongst my favourites. I’ve also really enjoyed the TV show.

I know very little about TV production and set design but I, too, was blown away by the amount of work and attention to detail. That the studio worked with experts in the retro arcade community was really cool. I found the description of the of the playout system for the MK machine fascinating, and reminiscent of the staged UIs I’ve read about being created in Unity and friends for other productions. Staged, but not green screen staged. And on the other hand, the description of the photo booth setup was just as fascinating - and that one was a green screen!

What a wonderful crossover career that seems to be.