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by Mikushi 1210 days ago
Out of curiosity what engine are you using that leverages .NET (core) ? Stride?
1 comments

It's an engine written in C++ (not Unreal) that we've added C# scripting to. So it's in the same kind of situation as Unity where their engine calls from C# land need to be marshaled into calls to native code and back, which of course has overhead.