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by MrScruff
5264 days ago
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Do you know what's involved in making high end mass-market entertainment as produced by Hollywood or the games industry? A massive amount of work by large groups of very talented, highly qualified, incredibly hard working people. You see, unlike most tech startups, making movies is a really big collaborative endeavour. As an example, let's consider post production/VFX. VFX companies are external contractors to the studios and compete to bid on upcoming projects. Competition is tough and the studios are more than willing to go wherever they can to achieve the best price/quality ratio. Yet still VFX can amount to a significant fraction of the production budget for a modern blockbuster. The studios are happy to pay for this though since they know that VFX driven films generally do better than the alternative. http://boxofficemojo.com/yearly/ So if the VFX companies aren't making massive profits, what are their costs? The costs are employing hundreds of artists and developers to create content. And content is what people are ultimately paying money to see. It's exactly the same in the games industry. So to create an alternative to Hollywood, you'd need to generate content that's as good as Hollywood. And you're not going to do that without lots of highly paid content creators. Doesn't seem like particularly low hanging fruit to me. |
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