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by powercf
1207 days ago
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Sad to see the early reviews being so poor and the game being in a such an incomplete state. From a software development perspective it would be very interesting to see inside and know what went wrong. From the outside looking in, it seems the larger decisions were disastrous. * Take Two buys KSP * Releases two well received DLCs and gets the game to a very good state * Starts (from scratch, apparently) on KSP2 with a new team (Star Theory), throwing away working code and experienced developers who worked on the first game * Drama and disruption as Take Two starts another team (Intercept Games) to develop KSP2 and hires (according to Wikipedia) one third of Star Theory - more knowledge lost * Releases no new DLC for the first game during development of the sequel (mods show what can be done with the first game. There were plenty of things [new planets, new parts, resource system, life-support system, other solar systems, ...] that could have been developed which would have been successful * Pushes the second game back and back only to finally release a buggy, resource hungry mess that has fewer features than its predecessor |
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