That's an argument for making the skill-based matchmaking better. It's not an argument for removing it entirely - that makes the problem far worse.
(alternatively, in extremely snowbally games like League of Legends, that's an argument for fixing the game balance such that wins and losses feel less like stomps)
(alternatively, in extremely snowbally games like League of Legends, that's an argument for fixing the game balance such that wins and losses feel less like stomps)