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by userbinator 1218 days ago
Also interesting is the fact that such software was perfectly capable of rendering those effects with decent performance on hardware of the time --- single core CPUs with a few hundred MHz, barely anything resembling a GPU, and memory usage in the low MBs if not kilobytes. Now even the completely bland and boring, mostly borderless UI of an IM application is ridiculously sluggish on a high-end multicore machine with a "gamer"-class GPU and takes insane amounts of RAM.