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by rbancroft
1215 days ago
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I got sucked into this with Heroes of the Storm, where I mistakenly bought into the belief that win rate was reflective of my skill. I hate the games I lose because there is usually (9 times out of 10) nothing I can do to affect the outcome. I hate the games I win because the win mostly comes down to how bad the other team is, or a superstar on my team, and I was mostly a spectator. The games I enjoy are where it is a hard fought battle with decent teamwork that pushes me to my limits and beyond, and in those cases I don't care if I win or lose. I've had 20 game winning streaks, 20 game losing streaks. Between the match making, smurf accounts, and weird balancing issues, it's very hard to know what is dictating the outcome. The psychology is so destructive if you place any value on the outcome. |
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When playing quickmatch there were certain heroes that you could play and force a win (assuming the map didn't fck you over). For me those heroes were murky and the lost vikings (and usually abathur). My TLV winrate was over 70% because I could just soak and PVE my team to a 2+ level advantage fairly quickly. Murky was a similar experience but I could also assassinate enemy heroes fairly easily.
Sadly those were the only heroes I played that consistently made me feel like I was effecting the outcome of the match. Getting +30 kills as valeera with no deaths and still losing cause you can't get your team to do any objectives is just infuriating..