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by matwood 1213 days ago
It's been awhile, but I did both Android and iOS development for a product. iOS felt like a well thought out toolkit to build out very nice apps. Android was closer to here's a box of square legos, good luck. Getting to a polished app on Android was much harder [1].

Then there's the develop loop where the Android emulator is terrible, and the iOS simulator is great. So Android development meant constantly futzing with a device, which you really only want to have to do when you're ready really test.

[1] Games may be different since the game UI is often the same across platforms.