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by Lerc
1213 days ago
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The flickering comes from the fundamental nature of the de-noising mechanism involved in the diffusion model. The ability to create multiple novel images for the same input comes from adding noise with a random seed. Currently this is more or less done every frame which is why you get the flickering. Keeping the same seed wouldn't be helpful if you want the image to move. What could be of use here is a noise transformation layer that can use the same noise for every frame but transformed to match desired motion. For video conversion you could possibly extract motion vectors from successive frames to warp the noise. I assume someone is working on this somewhere. |
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"Keeping the same seed wouldn't be helpful if you want the image to move." -- No, I'm using the same seed (and prompt). The image moves because ControlNet opens up another channel of input, in this case the pose data.