| Hi, no the scope of Geogram is not elementary, it has the following functionalities: - Mesh reconstruction from 3D pointsets - Mesh analysis - Mesh repair - Anisotropic remeshing - Texture atlas generation - Texture baking, normal map generation, ambient occlusion map - Tetrahedral meshing (with tetgen) - Boolean operations (upcoming) - Delaunay, Voronoi, Laguerre diagrams, convex hulls in 2D and 3D. Highly optimized parallel implementation (used e.g. in cosmological simulations) - Manifold Harmonics (Laplacian Eigenvalues) - Parallel linear solver (CPU and GPU) See the following link for examples:
https://github.com/BrunoLevy/geogram/wiki#mini-tutorials-and... |