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by gojomo
5261 days ago
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At the founding of the US, copyright was for 14 years, with optional extension to 28. Lobbying since then has extended it, in many cases, to over 100 years, and via repeated extension, potentially to a de facto infinite term. That was kind of greedy. Every copyright holder has a mini-monopoly in the production (aka reproduction) of their own content. It is a well-established result in economics that a monopolist provides a price/quantity combination which maximizes their own profits, but not the total welfare of both the producer and consumer. (With competitive providers, under usual and fairly reasonable assumptions, the price/quantity of a good traded trends towards a level maximizing overall welfare.) So the very idea of "intellectual property" as little monopolies-on-reproduction is in service of rightsholder greed, maximizing their profits at the expense of others, often beyond necessary creative costs or incentives. Granting such monopolies may have been a necessary compromise when copying and distribution was costly. A better system that maximizes returns for a larger group should be possible today. |
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People view copyright as less essential than patents, but the truth of the matter is that without copyright laws, there would be a significant decline in the production of movies, music, games, and many other costly mediums. Without copyright, I could legally create a competitor to netflix that paid studios nothing and played every movie ever made on any device for close to nothing. I could create a competitor to steam that distributed games and was every bit as useful and integrated, and I'd pay nothing to developers. Even if you think online piracy isn't as big of a problem as studios claim it is (and you'd be very right), the laws that keep it illegal are all that stand between today and a collapse of the content development ecosystem.
Even if copyright doesn't maximize for society's benefit because of the monopoly it creates, every copyrighted work sold is a net plus to both the consumer and the producer. Without any copyright framework, there's a significant chance that the producer could never afford to make that beneficial product in the first place. Even if you only eliminate prosecution of people/entities that don't make any money from what they're doing and allow non-profits like wikipedia to host full movies, you still irreparably break the incentive system that exists today. Maybe we don't need new movies and games, but people want them and as long as that's the case they'll want to keep protecting them with copyright.
Maybe someday, systems more like kickstarter could replace copyright, but I highly doubt it. They don't do nearly as good of a job.
That said, I'm all for much shorter terms for copyrights and the elimination of software patents.