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by TheActualWalko
1228 days ago
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Haha thanks! The big things: - React as the core of the UI, with direct DOM manipulation and canvas stuff whenever the React lifecycle is too slow.
- WebAssembly for any audio logic that happens at least once per sample
- Lookup tables for almost all math that happens at least once per sample and is more complicated than multiplication
- Use Web Audio as an interface layer, but do everything else manually. (Web Audio tries to help a lot of ways but often winds up making things worse) If you're curious about anything specific I'd be happy to talk! |
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