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by planetis 1230 days ago
I have used Nim for personal projects for 6 years now and it continues to surprise me on how well versed it is for many problem domains. I am fond of it's SPA framework, karax https://github.com/karaxnim/karax for which I wrote a translation utility https://github.com/nim-lang-cn/html2karax Latest Nimv2 release candidate has improved in the ergonomics and syntax that affect compilation to js, so I was able to cleanup my webapp's code to be less verbose. On GPU programming there has been a few projects that touch GPU programming, most notably https://github.com/treeform/shady
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Also on the game development front, I maintain a raylib wrapper https://github.com/planetis-m/naylib As long utilities like c2nim https://github.com/nim-lang/c2nim exist, it's trivial to create bindings of C/C++ libraries. One thing I want to experiment more is making it more automatic by writing a callback exposed by c2nim that transform the generated code using Nim's AST. But regardless in that project I was able to write safe language abstractions on top of the bindings that provide a more native experience. It has scope-based memory management, generics and ... function/enum overloading.