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by jdk
1224 days ago
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Thanks! Always nice to hear people who "grew up" play it. AC having server-side physics and actually making use of them led to lots of ridiculous and emergent gameplay. I don't know how many hours I just spend idling in towns jumping from rooftop to rooftop or seeing how high I could climb up massive structures. Everytime I try to play again though, the old "you can't go home again" hits too hard and I just quietly close it back up and go back to the nostalgia. I was on the design team, so was directly responsible for a lot of the shadow invasion stuff (if you ever saw the big bad Bael'Zharon running around in the live events, that was me!) and other patches for the first 2 years of its lifespan. Weirdly, I work on WoW now with my career having come full circle after having not worked on MMOs since the mid 2000s. :) |
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I think growing up during those years of transition, right before the Internet became mainstream and ubiquitous, was a huge boon. Sure, the early MMOs were far from the first international social forum enabled by the Internet, but they were right at the technological frontier at the time. There was something special about inhabiting this massive, 3D virtual space alongside people from across the world, and having that experience be just as novel to everyone else as it was to me.
You couldn't replicate that today, and growing up with the world at your fingertips on a pane of glass as a taken-for-granted fact of life must be a very different experience.