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by DesiLurker 1223 days ago
Have you done any PSNR analysis & comparison to prevailing standards like webp (or even jpeg)? from the look of it, it seems not very efficient as the compression ratio gets pretty bad for any kind of visually comparable scenarios.
1 comments

It's quite crappy, to be honest. Even a simple 4x4 block-based BC7 texture compression (1:4 ratio in ARGB) beats this, hands down.