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by lazypenguin
1230 days ago
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Ultimately we probably won’t switch but our game runs on a 20 year old engine that has had no updates in all that time. Directx9, no pixel shaders, poor performance, custom formats, windows only and no interoperability with modern formats. We don’t have any graphics or engine specialists on the team so upgrades on that front are challenging. However all of these can be overcome the biggest enticement is the editor platform. Our current tooling system is dire and making good tooling is such a time sink. Being able to build tools within another platform is inticing while also getting other advantages such as cross platform deploy, asset imports, UI framework, etc. is tempting. The grass is always greener! |
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