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by skedaddle
1224 days ago
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That makes sense. I wonder how these transparent displays handle the focus issues though. If you're not looking at your Monocle/Glasses, maybe 1in in front of your eye, but instead on something hundreds or thousands of times that distance behind it, how does the semitransparent information dense overlay appear at all, let alone in sharp focus? The "Open source platform" part of the slideshow shows object detection at various distances. If it can box a car 20 feet away, a building 400 yards away, near objects on my breakfast plate, etc., then the plane of projection has to vary over a huge range as you look around (?). In general many of the demos I see seem to have remarkable things going on, in terms of what parts of the UI and world are in focus simultaneously. |
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While I'm making up some numbers... the sensor for that camera is 3.6mm x 2.7mm. A 5mm lens (that's a made up number) at f/3.5 (that's a guess) would have everything from 5 feet away to infinity be in acceptable focus. If it's a 3mm lens (again, made up number), then everything from 2 feet to infinity is in acceptable focus.
So having the stuff on your plate and the building in the distance both be in focus - yea, that's something reasonable.
But I am still interested in the overlay and how distracting that actually becomes.