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by adam_arthur
1224 days ago
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You can write UIs in native targeting code (C++, Rust etc) and deploy to browser via WASM with WebGPU targeted render logic and get effectively the same render performance as a native built application, but without having to deal with cross-platform issues. If you really want to eek out that marginal extra performance vs writing directly in JS. The truth is that the perception gap between web apps and native apps only shrinks over time, so that perceived performance matters less and less |
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