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by ricardobeat 5272 days ago
Not all successful games share these traits. Paying to skip a level is sketchy. What if you make a level impossible to beat? How would you expect a player to tell?
2 comments

One of the best arguments I've heard for being able to skip a level is from comedian Dara O'Briain.

http://www.youtube.com/watch?v=eG3aHvPG6H8

Deliberately impossible to beat?
If your levels are not deliberately planned, one would say you're doing it wrong, usually :)