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by stonith
1230 days ago
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> So let's say, if an artist developed a particular style and someone wants to hire them for a business project like a game they can't feasibly just learn that style and use it so they hire the artist. Later other people catch on this style and develop over it. It only works because monetising through copying the style is not very feasible. I don't think copying an art style is that hard. Professional artists in your example of the game industry can absolutely imitate each other upon request. If using the same style as another artist were so difficult games with multiple artists wouldn't have a coherent art style, but they do because the studio will develop a style guide and use their senior artists to guide the juniors. > How is the artist supposed to be compensated for spending years of developing that style? They haven't been in the past and they shouldn't be. They're compensated for the specific works they produce which are granted copyright. This is a good thing because otherwise the artistic domain would be horrendously polluted with claims, and producing original art would be like navigating a legal minefield. |
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So what's your suggestion, free food and housing for the artistic types or mercy killings?