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by komali2 1238 days ago
I had to do a hotel quarantine once and happened to have my VR kit and PC on me (bringing it into the country). Set it all up in hotel quarantine, noticed No Man's Sky in the steam library had a VR option, and then basically spent two weeks straight wandering around alien planets.

I am still flabbergasted at how far that game came along, and then on top of that added a whole ass VR mode that to date is one of the coolest, most fleshed-out "true gaming" VR experiences I've ever had. Not poorly implemented like "woowee you're playing the game but have full-directional vision, still have to click to swing the sword though," not gimmicky like a rails shooter or slice-to-the-beat game, just a whole ass videogame in VR like I hoped it would be as a kid.

I still don't understand how they funded continual development like that but I'm happy about it.

1 comments

Supposedly, they've sold 10+ million copies of the game so far, and have well over 75 million pounds in the bank, and they're a small team (25-ish people in the whole company). Seems like a great setup for funding continual development.