| Yeah, that's a fair critique, I think the short answer is depends who you ask. See this FAQ here: https://www.licenses.ai/faq-2 Specifically: Q: "Are OpenRAILs considered open source licenses according to the Open Source Definition? NO." A: "THESE ARE NOT OPEN SOURCE LICENSES, based on the definition used by Open Source Initiative, because it has some restrictions on the use of the licensed AI artifact. That said, we consider OpenRAIL licenses to be “open”. OpenRAIL enables reuse, distribution, commercialization, and adaptation as long as the artifact is not being applied for use-cases that have been restricted. Our main aim is not to evangelize what is open and what is not but rather to focus on the intersection between open and responsible licensing." FWIW, there's a lot of active discussion in this space, and it could be the case that e.g. communities settle on releasing code under OSI-approved licenses and models/artifacts under lowercase "open" but use-restricted licenses. |
So I do not understand how the resulting model weights are a subject of copyright at all, given that the US has firmly rejected the concept of "sweat of the brow" as a copyrightability standard. Maybe in the EU you could claim database rights over the training set you collected. But the US refuses to enforce those either.
[0] I'm not talking about "is AI art copyrightable" - my personal argument would be that the user feeding it prompts or specifying inpainting masks is enough human involvement to make it copyrightable.
The Copyright Office's refusal to register AI-generated works has been, so far, purely limited to people trying to claim Midjourney as a coauthor. They are not looking over your work with a fine-toothed comb and rejecting any submissions that have badly-painted hands.
[1] I personally think AI training is fair use, but a court will need to decide that. Furthermore, fair use training would not include fair use for selling access to the AI or its output.
[2] The few bits of training code I can find are all licensed under OSI/FSF approved licenses or using libraries under such licenses.