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by DonsDiscountGas 1246 days ago
So current LLMs probably wouldn't work for RPGs with fixed stories, but they could add some flavor to a purely open-world game.

Also, one could easily imagine giving an LLM a memory and instructing it "when a player talks to you, try to work in the following information" or something like that.

This stuff won't be perfect, but maybe the unpredictability would add some enjoyment.