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by Buttons840 1247 days ago
> The spending is very stimulating visually and audibly (think lootbox openings)

This reminds me of an article (which I can't find again) talking about "the toy in the interface". A good game will be fun to simply interact with on a user interface level.

Has anyone built a lootbox simulator yet? Skip the game and just do lootboxes. Give people a way to scratch their lootbox itch for free.

If done well enough, with a good toy in the interface, this could actually draw attention and profits away from those who exploit.

4 comments

The best lootbox sim I found is the CSGO Case Simulator [1] mostly because it keeps tabs on how much it'd cost to buy the case, buy the key, and how much you'd be able to sell your won item for. Obviously it isn't the exact same as the Valve system of odds, etc, but it's fun to let it auto spin for a while and see just how much you've lost.

[1]: https://convars.com/case/en

> Has anyone built a lootbox simulator yet? Skip the game and just do lootboxes. Give people a way to scratch their lootbox itch for free.

Kinda reminds me of progress-quest. A level grinding RPG that grinds for you automatically.

Casino apps are exactly that, and highly profitable
> scratch their lootbox itch *for free*