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by smooth__
1247 days ago
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I'll plug mine too, it's got multiplayer/deathmatch etc, and I recently fixed multitouch and a lot of WebGL performance issues. I can concur with other comments in this thread that there is something strange going on with iOS and WebGL. Just checking now though, and it does seem to run a little better after the iOS 16 update. https://spectre3d.com/web-alpha/ |
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