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by imtringued
1252 days ago
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It's still company time. You don't get to play video games. The draining part is pretending to work.
It's not like you get a private office and nobody ever sees you. You have to go the weekly meetings and tell them about how much you worked on X which you didn't. If you could convince the company to make you a part of a mini skunkworks team with the freedom to do anything as long as it benefits the company then I don't think anyone would object to it from a mental health perspective. |
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This is my lived reality right now. It's not necessarily super fun in the long run. It can get draining to work on new thing after new thing, only for it to get shut down because it doesn't _quite_ fit the company strategy or they can't find anywhere internally to anchor it.
Plenty of good ideas have died that way.
That said, I think it also heavily depends on the company. If the work you're doing is directly feeding into the development pipeline, it sounds like fucking heaven. Mine, however, is not.