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by jcranmer 1254 days ago
Rust makes integer overflow panic in debug builds, so Rust code is effectively required to opt into overflowing operations for correctness reasons. It disables those checks on release builds for performance reasons, but as sibling comments point out, it reserves the right to change that behavior.

Unfortunately, there is a circular dependency here. Languages are reluctant to make integer overflows error conditions because there is a moderately high overhead to checking overflow conditions constantly, and processors (and compilers) are unwilling to make overflow checks cheaper because they benchmarks they care about don't do such checks.

1 comments

That sounds like the similar, but opposite case of tail recursion optimization. Some languages/compilers don't do it because devs want stack traces. But allow TCO in and now the code that gets written is quite different than the code that would not do tail calls because TCO doesn't exist.

Also a surprising amount of undefined behavior gets relied on in code. I don't use Rust, but the idea that they could potentially change the future behavior on overflow seems... risky?