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by eliasdaler
1245 days ago
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* glfw, SDL - C, low level, require more work to get started with (maybe coupled with bgfx if you don’t want to write your own renderer). * SFML (C++), Ebitengine (Go), bevy (Rust) - high level, easier to use. * LÖVE2D (Lua), raylib (C) - even higher level. And Dear ImGui is a must for implementing debug UI/level editor/tools. And maybe PICO-8 as an alternative (it’s something in-between of a low-level framework and a game engine) |
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