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by als0
1258 days ago
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I think you raise the right point. I remember reading about how the team was burned out. > What was the atmosphere like during the final days of coding?
I think there was a lot of panicking going on. But it was still very organised, there was lots of people working very hard. I think it was quite laid back at the very end, not many bugs, gameplay was sorted out on time. One of the programmers had quite a hard time of it – two of them decided not to make games anymore because of Mario 64. Not because they didn’t enjoy it, but because they’d burnt themselves out. https://pixelatron.com/blog/the-making-of-super-mario-64-ful... |
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