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by jvalencia
1250 days ago
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I've thought about this problem before too. I think the better angle is to put the developers on payroll and get rights to the game(s). Then, as they continue to release titles, your catalog grows. The company is then about creating sustainable indie development, rather than just licensing a handful of games and paying a pittance with a subpar library. Not sure it would work, but if you can make it work, that's super cool. |
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