Hacker News new | ask | show | jobs
by rkangel 1259 days ago
I'm never sure whether this is a bug or a feature. When DMing, while I do very occasionally fudge things I try hard not to. The unpredictable aspect of the universe is a good thing and adds to the drama of an encounter. I do do some other things to make this work - I don't have a huge number of random encounters (also for game pace) and have some mechanism that softens player death a little. E.g. an NPC that can do a resurrection that they can earn, or an in-universe character re-roll.
1 comments

Ironically, D&D's spin on Rule Zero, which is what you essentially describe in practice, isn't in any first-party SRD even though it's been arguably the foundational D&D rule as written in every published edition.[1]

It is, however, an OGL-covered rule in Pathfinder:[2]

> The rules presented are here to help you breathe life into your characters and the world they explore. While they are designed to make your game easy and exciting, you might find that some of them do not suit the style of play that your gaming group enjoys. Remember that these rules are yours. You can change them to fit your needs. Most Game Masters have a number of "house rules" that they use in their games. The Game Master and players should always discuss any rules changes to make sure that everyone understands how the game will be played. Although the Game Master is the final arbiter of the rules, the Pathfinder RPG is a shared experience, and all of the players should contribute their thoughts when the rules are in doubt.

1: https://theoutcastrogue.tumblr.com/post/685341001180741632/r...

2: https://pathfinder.d20srd.org/coreRulebook/gettingStarted.ht...