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by danaris 1259 days ago
My interpretation of ninth_ant's comment is not that they believe those things about this being A Great Idea on WotC's part, but that that's what WotC believes. And I think they're absolutely right.

WotC's (and, further up, Hasbro's) management has shown in several ways in recent years that they do not understand, respect, or like their core gaming customers. (In fact, there was another leak recently from someone purporting to be a Wizards insider [0] that claims they primarily see customers as "obstacles between them and their money".) Between the OGL 2.0, some of the other things they're doing with "One D&D", and many of the changes they've been making to Magic: The Gathering in recent years, I strongly suspect that they're effectively gutting their golden-egg-laying goose in hopes of getting even more gold out of it.

[0] https://twitter.com/DnD_Shorts/status/1613576298114449409

1 comments

They finally posted an official statement on the D&D Beyond website just an hour or so ago. (I'd link but corporate firewall means I can't find it right now.) They do think they are doing it with good intentions, including blocking NFT and web3 things trying to commercialize on D&D. It's skirted around in that post, but also implied that they want to make certain that OGL can't be used for film rights (because Hasbro has a growing film studio now) nor VTT rights (because D&D Beyond is a growing VTT). Both of those things to them add to their biased feeling that they are being the "good guys" in all of this and defending the OGL as a tool "just" for hobbyists and game players.
Yep, I saw that a couple hours ago, and it's now made it to the front page here (https://news.ycombinator.com/item?id=34370340).

I think WotC is starting to realize that they need their players waaaay more than we need them. If we want to just keep on playing with the same stuff we've got now, we can do that—if they want to make more money, they need to keep us happy one way or another.