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by deltree7 1253 days ago
I've been literally playing Cricket VR for 4 hours everyday since X-Mas.

For someone who played college-level cricket, this is a dream come true for me and the sensation of hitting the ball in the middle of the bat is mind blowing.

But, here's the kicker. In real world, If I had play 120 pitches (baseball equivalent), I'd have to wait for 4 hours. In VR it could be done in 30 minutes.

I've already lost 7 pounds and feel energetic.

I can't imagine how playing sports, music, concerts in the next 5 years is going to be in VR accelerating the skill-mastery process.

People who diss VR is the same kind who diss AI. Mixed Reality / AI will enhance productivity of everyone leaving the luddites far behind

7 comments

They argued VR total immersion is a niche case. I’m not sure you’re rebutting them?

Most people can’t exercise for four hours a day while ignoring their environment, effectively outside of their home.

Whereas if you had glasses that let you do AR thing, you could do that while keeping an eye on your kids or on what you’re cooking or while doing some chores or while brushing your teeth etc

What you described sounds very cool! But could you do it with young kids or a household to run?

I think this argument against VR stems from a misunderstanding of what VR is competing with or excelling at. VR is not your mobile phone. Repeat it with me, VR is not your mobile phone! You will not play bejewelled on the train in VR, you will not check your email while waiting for the kettle in VR, you will not doom scroll Twitter when you're lying in bed in VR. Those things, as you correctly identified, belong to the realm of AR. VR is not AR, they are two completely different types of technology, markets, use cases, etc.

The V in VR is there for a reason, the virtualization of experience is the core principle. The person you are replying to is using it to virtualize Cricket. It is replacing a real Cricket game with a virtual one. This has value because, I'm guessing, they haven't been able to play Cricket for a long time due to some set of constraints in their life. VR makes this former pastime available to them again because they don't have to leave their home, they don't need to buy or rent equipment (other than the headset and game), they don't need to find a local group, they don't need to schedule their time around a set date. All they have to do is put the headset on and jump in a match. Think hard about these differences. Ask yourself, what does it remind you of? Where has this happened before?

I think VR is cool! Really enjoyed playing a zombie game when I tried it. The cricket thing sounds fun. I can readily conceive more people will use it for niche experiences and use cases will grow.

But you still didn’t address OP’s point. Immersive VR is like being out of the house. You can’t keep an eye on things.

Most people living regular lives have a limited “out of the house” time budget, and would like to spend a good chunk of it on in person experiences or errands or work.

Actually this analysis suggests work has the highest potential to bring in VR, as most people already budget 8-10 hours of “out of house” time for work, so VR isn’t competing with anything except the office environment.

VR/AR will be absolutely essential in training, remote work.

Like the initial PC revolution, many non-enthusiasts will be introduced through corporate.

As far as carving out time, VR can easily replace TV Time, Internet Time, Remote Facetime/Phonecalls, self-improvement time.

Mixed Reality is the final platform that ends all other platforms.

> People who diss VR is the same kind who diss AI. Mixed Reality / AI will enhance productivity of everyone leaving the luddites far behind

There really is no guarantee for that. There have been a lot of techs supposed to disrupt everything just to flop miserably.

> in the next 5 years

I got a free vive in 2015 when they launched it in LA, promising a world wide revolution by 2016, 7 years later and still VR is nowhere to be seen. Just like fully autonomous teslas would be there "in two years" in 2012.

I'm very cautious with people promising revolutions "really soon". Crypto, VR, "AI", 3D TVs, 4D cinemas, self driving cars, it's all the same shit, rinse and repeat, "Bro! you gotta buy it now and invest everything you have in it RIGHT NOW! or you'll miss every opportunities!". All we get is the same as with everything else, very slow incremental evolutions, and that's when the tech doesn't straight up disappears

chatGPT
Yeah glad you’re enjoying vr but as someone that bought a vive in 2016 there is an embarrassing lack of quality software. I just looked at the top games 2023 article and literally every single one has been out for 2 years AND HL:Alyx is still the best / possible the only true ‘AAA’ vr game released to date.

Until the software gets moving with something truly interesting vr is pretty much a gimmick at this point.

I hold out small hope that when Nintendo and maybe Sony get really serious about vr, then we’ll get to some truly fun, unique and new game mechanics / experiences.

> in the next 5 years

I will not hold my breath. I tested the first (admittedly rudimentary) HMDs in the mid 1990s. VR was f-ing hot back in the days among those of us interested in "computer graphics". According to commentators, VR would have disrupted our lives over the next a few years. Here we are.

The key thing missing at that point was a half-trillion market surrounding the hardware comprising the VR devices. The cellphone industry is going to continue to plow ahead no matter what happens with the popularity of VR so no matter what displays are going to get better, mobile processors more powerful, energy efficient and smaller, networking will speed up, and hand-face-eye tracking will get better.

The only necessary tech that isn't driven by a large existing market are lenses. That's a pretty good deal for VR hardware, you just have to focus R&D money on one area while getting the rest practically for free (yes I know a lot of work goes into integrating those other components but it's nowhere near the same as having to develop the tech in the first place).

Wish I could do that. VR is still a huge pain for people with very strong glasses prescriptions.
You can order prescription lense inserts that lay over the lenses of the VR headset. You don’t have to wear glasses then.
Case here. No it isn't.

Every headset I've tried fits over my glasses. I've had several different frames over time as well.

There's a cricket VR? can you tell me more (on a dm perhaps)
IB Cricket
IB Cricket is the only useful app on the Occulus and yes its very good.
that sounds terrible honestly. 4 hours every day in VR? I'd rather play pickup soccer with friends in real life than in VR.