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by Shinmera
1249 days ago
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I use Emacs, Slime, SBCL, yes. Since it uses SBCL, game code is compiled to native machine code for each supported platform and architecture. You can find more info on the dev process here: https://reader.tymoon.eu/article/413
And the source code for the engine, Trial, and the game, Kandria, are both on our GitHub under Shirakumo. |
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