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by liotier 1257 days ago
For all its limitations, Close Combat hit a sweet spot of cartoonish realism that made it immersive and fun. Combat mission is a much better simulation, but less joyful.

As for hexagons, my cup of tea was The Operational Art of War - hexagons a couple kilometers wide was plenty enough details and getting down in the weeds with Advanced Squad Leader felt like too much tedium to me... So I'm not a good appreciator of ASL's fine qualities !