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by netruk44 1260 days ago
I haven't played the Steam version, but it's my understanding the menus aren't keyboard-based anymore. That alone is a massive undertaking, Dwarf Fortress has an insane number of submenus for them to figure out good GUI places for them all.

Everything used to just be in a central massive "press a single letter for this specific submenu" sub-screen on the right third of the screen, with multiple submenus to navigate to what you're trying to do.

2 comments

Yes, they also implemented a tutorial, which I think is new, and reordered and reorganised the menus iirc. (This is from memory so I could of course be wrong).
All the menus are still keyboard navagable, if you have that muscle memory already. I think that's a great touch
This isn't true, as far as I know. Some menus are, but hotkeys have been changed quite a bit. Quite a few menus seem mouse only.

I can't ABABABABABAB to add a bunch of beds to a carpenter anymore, DD doesn't mine.

The hotkey path for placing doors in the steam version is bananas. Still a great game! Hoping there's a mod or a patch that lets me use the classic keys with the new interface eventually though.

Yes, there are some definite losses in the move to a mouse based interface. I'm glad I had enough of a break from my last ASCII DF play, so my muscle memory isn't driving me insane. Some of the hotkeys are a little rough (requiring a big stretch across the keyboard or two hands on the kb but I'm using a mouse now..) and I hope they get another pass.
YUP. Critical functions (doors?!) should all be on the left side of the keyboard if you're going to make me use the mouse.

Wonder if the publishers use DVORAK or something.

Whoever settled on B-P-R for doors is some form of sadist.
The real move is to get in the habit of forbidding your fancy stuff by default, and then using "closest material" and "keep building after placement" for all furniture.
Agree there's definitely some quirks with building and making things not via work orders. Even for queuing up a couple of copper greaves at a metalworker's shop (because my king is obsessed with demanding their creation and banning their export), I opt for work orders rather than going through and selecting armor -> copper -> greaves twice.
Or when 20 something dwarves plummet into lave in a tragic mining accident and you need to engrave all the slabs? awful. On the whole, the UI stuff is a significant improvement, though.
You csn select bed and select placing multiple ones now, so no need to spam hotkeys.
Place, yes. But queuing them up for crafting in a workshop is a chore of clicks before you have an office set up for making work orders.

Nested menus in workshops get even worse. God forbid having to click and scroll Steel -> Weapon -> Battleaxe too many times.

Yeah i only use work orders now, only look at workshops to see what they make if I didn't already know.
Are you certain? I've played the classic version for ten years and the Steam release has completely different hotkeys, and is missing keyboard control for some tasks entirely.