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by laund
1262 days ago
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Rust by default only does a full build really rarely. Ive gone through days, even weeks, of working on a project without a full build. Partial builds are of course way faster, especially if you use many dependencies (i know you don't). I mainly work with the bevy game engine in Rust, which has a lot of dependencies. Even if i don't use its dylib feature, i get 2-3s compiles. And that's on a project with multiple hundreds of thousands LoC when you include dependencies. With dylib, it goes down to 0.5-1 second builds. If your main conclusion is based on full builds, i would urge you to re-evaluate. The normal experience is just "cargo run" which rarely does a full build. |
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i.e., I type 'cargo build', it compiles the single .rs I changed almost instantly, but then I'm staring at:
Building [=======================> ] 314/315: landscape(bin)
for the next 20 seconds.