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by cesarb
1258 days ago
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A traditional videogame controller is not much more than a few switches and perhaps a few potentiometers, see for instance the pinout for the Master System: https://www.smspower.org/Development/ControllerPort That is, someone who started playing videogames in the SMS/NES days might have formed a mental model of the controller being mostly a passive device, with at most a few active chips to multiplex the pins in the interface, to allow for more buttons than there are pins. |
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Ever since USB took off ~30 years ago and basically killed off raw I/O pins on the front of computers, human interface devices have required microcontrollers on board.
Edit: added timeline.